Tp1 Dieter Rams
I love Dieter Rams Braun Design, so I recreated his famous TP1 in 3d.
This is a personal project to better understand polygonal and subD modeling workflow. In this scene i tested Substance Painter as main texturing program trying to understand how to work with one 4k UV layout. Very intresting program, interface and workflow, i’ll use for sure in my next projects
Modeled in Blender 2.79, Textured in Substance Painter and rendered in Cycles.
Minor post processing in Blender compositor