Sea Urchin Ceramic Vase
This is a personal project produced in my spare time.
During quarantine i was so bored at home. I noticed this little colored vase i i said why not to replicate it in 3d?
So i started sculpting it in Blender 2.82
First i blocked out the shape and then i started adding more details. For this project i did not do any kind of retopology as i am lazy in retopo =P, instead i preferred to work with multires modifier in order to reduce the mesh as i wanted to have a lowpoly version of the item in a simply way!
Modeling,sculpting, lighting in Blender 2.82
All renders were done in Cycles
Texturing in Substance Painter
Postproduction in Affinity Photo